How to change the walk-through properties of items.

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How to change the walk-through properties of items.

Postby Augur Wildwood on Mon Mar 22, 2004 7:56 am

Not sure that is the proper term ("walk-through") but I know Drocket changed the properties of certain items on the map at one point so you could thereafter walk or run though them, instead of being stopped by them. Does anyone know how to do this?

Thanks in advance!
Augur Wildwood
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Postby Drocket on Sat Mar 27, 2004 3:45 am

To do this, you need to edit the UO mul files. There's a number of programs that you can use to do this. The one that I've been using is Mulbuilder, which you can find at http://mulbuilder.hozyxon.net/ . Its rather buggy, but I think its probably the easiest to use program for that sort of thing. The instructions for how to use the program should probably get you most of the way to figuring it out, I think. Although they are mostly in French... Um, have fun! :twisted:
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Postby Augur Wildwood on Tue Mar 30, 2004 7:49 pm

Merci beaucoup, mon ami! ;)
Augur Wildwood
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Posts: 154
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Location: Berkeley, CA


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