Search found 53 matches

by Joram Lionheart
Thu Dec 22, 2011 12:47 am
Forum: General Shard Discussion
Topic: WoD Development priorities
Replies: 15
Views: 6481

Re: WoD Development priorities

I'd like new mobs and weapon "special moves" :)
by Joram Lionheart
Sun Dec 18, 2011 9:45 pm
Forum: General Shard Discussion
Topic: Progress report on custom artwork import
Replies: 3
Views: 2069

Re: Progress report on custom artwork import

Great work, Agata. Thank you!
by Joram Lionheart
Mon Dec 05, 2011 5:13 am
Forum: General Shard Discussion
Topic: The reality of hosting WoD
Replies: 17
Views: 7652

Re: The reality of hosting WoD

I'd be willing to contribute as well.
by Joram Lionheart
Mon Nov 07, 2011 7:11 pm
Forum: Recent Changes
Topic: Changes up to Nov 7 2011
Replies: 2
Views: 3524

Re: Changes up to Nov 7 2011

- Updated the Necromancy skill usage. It now works like Spirit Speak from Age of Shadows. You can drain life from nearby corpses for healing. Nice. How exactly does it work again? How close do you need to be to the corpses? How "fresh" do they need to be? And is there a limit to how much ...
by Joram Lionheart
Tue Nov 01, 2011 4:17 pm
Forum: General Shard Discussion
Topic: Virtue Guard Roll Call
Replies: 4
Views: 2248

Re: Virtue Guard Roll Call

Jakeman used to be around too. *wonders what become of the Jakeman*
by Joram Lionheart
Tue Nov 01, 2011 1:03 am
Forum: General Shard Discussion
Topic: Brought to you by the POL 099 WoD test server
Replies: 19
Views: 8701

Re: Brought to you by the POL 099 WoD test server

Michella, I NEVER see you online anymore. When are you around? Inquiring minds want to know.
by Joram Lionheart
Fri Oct 28, 2011 1:55 pm
Forum: General Shard Discussion
Topic: Group Combat Guidelines
Replies: 14
Views: 6227

Re: Group Combat Guidelines

I personally believe that should be a preference given to — in descending order — a character that can directly use an item, a player that can directly use an item, a player that has not received an item yet and then everyone. I don't have a strong opinion either way. It would seem that, with five ...
by Joram Lionheart
Fri Oct 28, 2011 1:40 pm
Forum: General Shard Discussion
Topic: Group Combat Guidelines
Replies: 14
Views: 6227

Re: Group Combat Guidelines

One thing to add is to ask at the start of the quest ask who has the most hp and who has the highest magic resist to tank caster mobs. If it is a melee with 80 magic resist or someone with 100 magic resist the 100 magic resist should prolly tank the casters and let melee handle melee. Ok, I added a...
by Joram Lionheart
Thu Oct 27, 2011 4:26 pm
Forum: General Shard Discussion
Topic: Group Combat Guidelines
Replies: 14
Views: 6227

Re: Group Combat Guidelines

Tanks are good for more than just tanking! Bandages are very effective at healing others. If you're not taking hits, you're probably not using your bandages and your fingers won't slip. Chelsea saved my hide more than once like this during the last quest. Ok, I updated the list to include a mention...
by Joram Lionheart
Thu Oct 27, 2011 4:04 pm
Forum: General Shard Discussion
Topic: Group Combat Guidelines
Replies: 14
Views: 6227

Re: Group Combat Guidelines

The loot split is a touchy subject. I can offer my opinion of how I think it should handled but there are probably many valid ways of doing it. Feel free to improve on my suggestions. 1. Designate loot collectors. How many depends on the size of the group but there should be at least two. If one nee...