Search found 54 matches
- Fri Oct 20, 2017 8:35 pm
- Forum: General Shard Discussion
- Topic: Adventures Guild writeup addition.
- Replies: 2
- Views: 2204
Adventures Guild writeup addition.
I wrote up a quick addition to the info already posted on the Adventures guild in the manual listing what quests are available/what monsters are part of what spawn and the best spots to find them. Hopefully this information will be useful to people looking to do AG quests or newer players. Most of t...
- Thu Oct 19, 2017 7:13 am
- Forum: Technical Support
- Topic: A couple of questions.
- Replies: 10
- Views: 7456
Re: A couple of questions.
Three more questions. Is the durability of magic items random? I was glancing at two rugged halberds of power and one had almost double the max durability of the other. The only difference I could tell is one was the old one had more and the new magic system created one had less. Does beyond 100 alc...
- Thu Oct 19, 2017 7:09 am
- Forum: Buy/Sell/Trade
- Topic: Buying certain regs and strength/agility wands.
- Replies: 2
- Views: 3065
Buying certain regs and strength/agility wands.
buying or trading for
wands
Strength wands 200g per charge
agility wands 100g per charge
Regs-
dragonsblood x3500 50g per
fertile dirt x3500 3g per
wyrm hearts- 1000 50g per
executioners cap 2g per
wands
Strength wands 200g per charge
agility wands 100g per charge
Regs-
dragonsblood x3500 50g per
fertile dirt x3500 3g per
wyrm hearts- 1000 50g per
executioners cap 2g per
- Tue Oct 17, 2017 5:28 pm
- Forum: Feature Requests and Dev Discussion
- Topic: >=(
- Replies: 14
- Views: 8729
Re: >=(
Carry a bow and use that when they are spitting webs from inaccessible places. You can't double click to equip it when para but you can manually drag and equip or use commands to do so.
- Sat Oct 14, 2017 10:11 pm
- Forum: Feature Requests and Dev Discussion
- Topic: Henchmen Bonus
- Replies: 11
- Views: 7040
Re: Henchmen Bonus
Henchies are really strong as it is just weak to AOE and dumb as a box of rocks/AI issues and the monsters tend to target them a lot more in this version of pol from what I can tell, but that could just be my imagination.
- Thu Oct 05, 2017 10:20 pm
- Forum: Technical Support
- Topic: A couple of questions.
- Replies: 10
- Views: 7456
Re: A couple of questions.
How does hiding/stealth/tracking effect it? Attacking from stealth=extra damage or ?
- Thu Oct 05, 2017 5:21 pm
- Forum: Technical Support
- Topic: A couple of questions.
- Replies: 10
- Views: 7456
Re: A couple of questions.
Thanks for answering one final question (for now) does str effect archery weapon damage?
- Thu Oct 05, 2017 4:24 am
- Forum: Technical Support
- Topic: A couple of questions.
- Replies: 10
- Views: 7456
A couple of questions.
how do stats effect skills/what do they do. Does dex increase weapon attack speed or accuracy for example? Does it effect melee or just archery? complimentary skills- is their a list/writeup anywhere on what gives what complimentary skill anywhere? leadership- does higher leadership beyond 100 mean ...
- Wed Oct 04, 2017 5:42 pm
- Forum: General Shard Discussion
- Topic: Pure warrior
- Replies: 19
- Views: 6570
Re: Pure warrior
Would someone mind explaining how complimentary skills work? Still not sure what those do/how they work.
- Thu Oct 27, 2011 10:46 pm
- Forum: General Shard Discussion
- Topic: Group Combat Guidelines
- Replies: 14
- Views: 6296
Re: Group Combat Guidelines
One thing to add is to ask at the start of the quest ask who has the most hp and who has the highest magic resist to tank caster mobs. If it is a melee with 80 magic resist or someone with 100 magic resist the 100 magic resist should prolly tank the casters and let melee handle melee.