simon wrote:what would be great is if crafting skills would rise up too, you would think after making 1000 of something you would get better at it.
You really wanna screw up the so called player-economy even more?
Please do not post the IP address of the WoD on these boards
http://wod.drocket.net/phpbb3/
simon wrote:what would be great is if crafting skills would rise up too, you would think after making 1000 of something you would get better at it.
Tel'Imoen wrote:simon wrote:what would be great is if crafting skills would rise up too, you would think after making 1000 of something you would get better at it.
You really wanna screw up the so called player-economy even more?
Myr wrote:So for you mathematicians 100 base skill +10 for buff +10 for Natures Bless and the new bonus of +0.1 = 120.1
Wolfie wrote:careful, I bite... hehehe
Ehran wrote:Wolfie wrote:careful, I bite... hehehe
is that like a promise
Zanzabar wrote:I'm pretty sure it's not just me, but I have gained skill in non spec'ed skills also..
This isn't 'normal' advancement, though: this advancement occurs in addition to the normal .spec limits
Zanzabar wrote:This means that only .spec ed skills can be raised, meaning that I was right in posting that...forever. muahaha