What is the deal with nonfunctioning gates?
What is the deal with nonfunctioning gates?
I've been having a number of gates that are beautiful to look at but will not work and there is no message accompanying them to explain. The first time I noticed it, I was in downtown Britain, so I thought maybe it was a reasonable restriction to protect the town and ease clutter. Since, I have experienced the same problem well outside town limits and even from the roof of Fellowship Hall. The gates look normal, but no matter how many times you walk through them in whatever direction, they don't lead anywhere. Am I missing something?
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Re: What is the deal with nonfunctioning gates?
Are you making these gates and they aren't functioning or are they 'static' gates that aren't functioning? I'm just curious, I can't actually help you. 

Re: What is the deal with nonfunctioning gates?
I'm talking about gates created by the character with the gate travel spell. Gates to exactly the same spot then work correctly later when cast by another character or from another point of origin. But I'm now having the problem with about 15%-40% of my cast gates.
Re: What is the deal with nonfunctioning gates?
I don't know if this is the case, but for some reason now we can't pass through mobs and some NPCs, and this prevents gates from working if someone is standing on the spot you will appear on the other side.
Gradilla Dragon
-=={UDIC}==-
Chars: Sighard Kharada, Taliaali Kharada, Walja Kharada, Zebey Kharada, Sarinder Kharada, Maedhros Kharada
-=={UDIC}==-
Chars: Sighard Kharada, Taliaali Kharada, Walja Kharada, Zebey Kharada, Sarinder Kharada, Maedhros Kharada
Re: What is the deal with nonfunctioning gates?
I didn't think that POL supported pushthrough until 096 or 097. Either way we are on the wrong facet, we will need to move to britannia_alt for it to work (Trammel).Sei Ryu wrote:I don't know if this is the case, but for some reason now we can't pass through mobs and some NPCs, and this prevents gates from working if someone is standing on the spot you will appear on the other side.
Just because you grow older, doesn't mean you have to grow up ~ Bill
There are 10 types of people in the world; those that understand binary, and those that don't.
There is no place like 127.0.0.1, except for maybe ::1
There are 10 types of people in the world; those that understand binary, and those that don't.
There is no place like 127.0.0.1, except for maybe ::1
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Re: What is the deal with nonfunctioning gates?
We're in Felucca. It's a stamina thing, you can't pass through people like in Trammel. Take a refresh potion to shove the poor soul out of the way.
Also, someone standing on the receiving side doesn't affect your traveling abilities.
Also, someone standing on the receiving side doesn't affect your traveling abilities.
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