Update
http://home.mchsi.com/~zhemis/
Right click on WoD.map and save as... Place in your UOAM folder.
The original (I think) Common/Dungeon/Atlas map files have been put up for anyone that may want them.
I changed the file from the common.map to WoD.map. From this point on WoD.map will be the only file updated.
-The reason for this is for anyone who may be playing on other servers. Instead of modifying your .map files you can run the WoD.map and when completed it will show you everything you'll need.
When finished this file will completely replace common/atlas/dungeon map files while running WoD.
I'm currently only using Atlas/Dungeons/WoD map files.
Towns Complete:
Britain
Yew
Skara Brae
Minoc
Cove
Jhelom
Nujul'M
Trinsic
Occolo
Serpent's Hold
Magincia * (thx!)
Some Atlas additions (druid circle, fellowship hall, etc.)
Some dungeons have been started
Still to Come:
Vesper
Buc's Den
Most Dungeons have to be finished
Next update should completely replace atlas.map
Possibly still to come:
non static player housing
If anyone finds anything WoD specific which is static please let me know so that I can add it to the file.
Note: Player houses (Owned or for sale) all have the 'houses' icon. It's easier still to find static houses still for sale by looking through uoam now instead of walking around for hours. I started changing "Guard Post" from the 'guild' icon which looks like the house icon but is in the shops catagory to the 'warriors guild' icon. Just makes it easier to see that it's different.
I'm using UOAM 8.2.0.1.
This is my own personal project I'm doing because some towns have banks or shops in different spots that the standard OSI locations, and I got annoyed running to the wrong place. My main reason was when going through dungeons I didn't know which teleports went where. I bought a boat to go to Deciet when I could have gone through Wrong.
Hope you find it useful like I have.